// Copyright (c) Microsoft Corporation.  All rights reserved.

#include "stdafx.h"
#include "D3D11UnorderedAccessView.h"

using namespace Microsoft::WindowsAPICodePack::DirectX::Direct3D11;

UnorderedAccessViewDescription^ UnorderedAccessView::GetDescription()
{
    UnorderedAccessViewDescription^ desc = gcnew UnorderedAccessViewDescription();
    GetInterface<ID3D11UnorderedAccessView>()->GetDesc(desc->nativeObject.Get());

    return desc;
}

